i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\talha\Desktop\FS22_55_Ragnar\el bayrak\erkuntlamba.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder] Filling out basic attributes, {name='Cylinder', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cylinder.001] Filling out basic attributes, {name='Cylinder.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cylinder.001] Has material 'Malzeme.001'
i3dio.i3d.I3D:add_material:DEBUG: [erkuntlamba] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Malzeme.001] Filling out basic attributes, {name='Malzeme.001', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Malzeme.001] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Malzeme.001] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Malzeme.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.001] Subset with index [0] based on material 'Malzeme.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.001] Processing subset: materialId="1" numTriangles="796" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.001] Has subset 'Malzeme.001' with '796' triangles and materialId="1" numTriangles="796" firstIndex="0" firstVertex="0" numIndices="2388" numVertices="1204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cylinder.001] Has '1' subsets, '796' triangles and '1204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -4.1695)
            (0.0000, 1.0000, 0.0000,  2.5086)
            (0.0000, 0.0000, 1.0210,  0.1841)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder] translation is <Vector (-4.1695, 2.5086, 0.1841)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder] has translation: [-4.16949 2.50865 0.184145]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder] has scale: [1 1 1.02104]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder] no more children to process in object
